﻿// Copyright 2022 The Tilt Brush Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace TiltBrush
{
    public class RadioButton : ToggleButton
    {
        public string m_Value;
        private List<RadioButton> m_RadioGroup;

        protected override void Start()
        {
            base.Start();
            m_RadioGroup ??= transform.parent.GetComponentsInChildren<RadioButton>().ToList();
        }

        protected override void OnButtonPressed()
        {
            m_RadioGroup.ForEach(btn => btn.IsToggledOn = false);
            base.OnButtonPressed();
        }
    }
}
